HitPaint

Open mesh. Hit paint.

HitPaint is a mesh painter I made for the way I actually color prints: filament by filament, on the model, then straight into a slicer. No account to start. Load a sample or import an STL, paint, and export a 3MF or GLB.

Open HitPaint

HitPaint with a red brush stroke across the top of a banded calibration cube
A brush stroke on the banded cube. Color follows the stroke, and the mesh splits triangles under the brush instead of painting a whole facet.
HitPaint welcome screen with Import STL and sample models
The welcome screen on hitpaint.com. STL import is free. Colored 3MF and GLB import is part of HitPaint Pro.

Paint like a slicer

Brush tools

Brush, sphere brush, smart fill, bucket, height-range bands, gap fill, and an eyedropper. Radius and angle sit next to the filament palette.

Filament colors

Paint maps to filament slots you can rename and recolor. The banded cube sample is a 40 mm calibration cube with four bands already assigned.

Files

Import an STL for free, or start from 3DBenchy, the studio vase, or the facet study. Export a painted 3MF or GLB when you are done.

On the bed

Set an origin, snap it to the 3D cursor, sit the mesh on the bed, and place on a face. Shortcuts can follow OrcaSlicer, Blender, or Tinkercad.

HitPaint Pro

Guests can paint with no account. HitPaint Pro is a 7-day trial: checkout collects a card now, and the plan you pick starts when those days end. Monthly is $5. Annual is $50, which is two months free.

Pro adds:

Try HitPaint

Questions about the shop are still best on the contact page. HitPaint questions go there too — choose HitPaint on the form. The painter itself lives at hitpaint.com.